Reset Regions

If you already have builds on the server, read this post carefully. The upcoming changes may affect you. Next Friday the 16th of February 2024 a total of 14 regions in Medieval Realms will be reset to accomodate the new biomes (Cold and Dry) around the servers spawn...

Updates Ahoy! 

Hi Everyone,  The new Rising World update was released on Friday, 2nd February, and as I am sure, most of you will have already tried it out. So this is probably a good juncture in time to give you an update on all things Medieval Realms. The new API is now out...

Making Mining Easier

Hi everyone. The main Medieval Realms plugin has been delayed due to some further missing API calls. So we’ll have to wait until the next Rising World update before the plugin can be launched. In the meantime, I’ll look at creating a few utility plugins....

Medieval Realms

Greetings everyone, The last version of Medieval Realms (version 1.8) was released on the 8th of October 2020 which introduced Potions and Animal Breading. Since then, I’ve been waiting for the new API. But in the meantime, I have been working on a prototype for the...

World Generation Update

Well, it’s finally here, the long-awaited World Generation update for the new Unity version of Rising World!There are several important things to note: 1. The Medieval Realms server will be operating on an admin-free basis as it was with the Java version. However,...

ServerLink – Website Level Up

Hi there, A bit of an update today on what’s going on. To begin with let me tell you about some actual development progress – i.e. ServerLink. Now the reason why this is in the Web Blog and not in the Dev Blog is simply because I want the Dev Blog to remain a...