This update bring the ability to sell more items – namely Iron, Tungsten, Copper, and Aluminium via the blacksmiths, as well as a redesigned in-game graphical interface. There was also a small bug in AXES which has now been fixed. But first and foremost let’s announce the winners of the blacksmiths competition! This was a very difficult decision as all the entries were of such great quality and I would like to thank everyone personally who took part – you have helped make this update possible!
First place goes to Basherbee who wins four full stack of Mithril
Basherbee also gets his build blueprinted into the spawn point and will from now on act as the cities blacksmith.
Second place goes to Adnil who wins four full stacks of Gold.
Third place goes to HDSoares who wins four full stacks of Silver.
At the spawn point near the bank you will find our new community blacksmiths, here you will be able to sell Iron, Tungsten, Copper, and Aluminium to the blacksmith. But be warned! He won’t accept ingots! He’s a busy (and often grumpy) blacksmith and does not have the spare time to process your ingots – so you must sell him rods ready for the anvil!
So, changes to the GUI. Previously in 0.0.5 all the records were on one screen and not only that, to refresh the information you had to log off and log back on again. The redesigned GUI in 0.0.6 brings in a tabbed interface with much more information and customisation. You can also now refresh your stats without having to re-log – simply press your enter/return key whilst viewing your stats.
Oh yeah! Did I mention there are 30 awesome new avatars to choose from! 😀 My sincere thanks to both HDSoares and Adnil – it’s thanks in many ways to these two that we now have graphics! Donations make Medieval Realms possible!
( There is also an super early version of some animal spawning to keep the world “alive” 🙂 ).